BloodGDX v0.768 (16.06.2017)

null

 

Changelog:

1. Voxels support

2. Dynamic fire is workng now (tile = 2342)

3. Added cutscenes (without sounds yet)

4. Palette >= 128 crash fix

5. Added ingamecrash (empty map or player not in a sector)

6. Cerberus AiSetTarget() fix

7. Bat's death sound fix

8. Pink color in non-transparent textures fix

9. Invalid textover command doesn't crash the game

10. Added load screen before loadgame

11. Slope tilting added

12. Player turnAround fix

13. Added akimbo tesla

14. Alpha maps can now be launched

15. Pushable statues fix

16. Dynamite alt-fire sound fixed

17. Some other fixes

      [GDX Ports]     

 

BloodGDX[v0.788]

Description and FAQ 

TekwarGDX[v0.750]

 
BloodGDX Release v0.788
bloodgdx.zip
TekwarGDX Release v0.750
tekwargdx.zip
 

Donate

International:

 

 

For Russians 

 

 

 

 

Random screenshot

new_bloodcm_screenshots_18_20160131_1312040273.png

We have 92 guests and no members online


Яндекс.Метрика