BloodGDX v0.775 (07.09.2017)

null

 

Changelog:

1. Dublicate buttons check in keyboard setup
2. Hires texture not found crash fix
3. Mouse buttons setup in "configure setup" now (Support 10 mouse buttons now)
4. New fog calculation
5. Screenshot and log file saving in user folder now
6. Holsted weapon change fix
7. Fixed savegame name after save
8. Dynamic fire updating in ROR fix
9. Beast health fix
10. Cultist search radius fix
11. Cultist shotgun callback changed (demo sync)
12. Cultist duck fix
13. Innocent health fix
14. actGenerateThinkFX zcoord fix
15. dudeInfo data plasmapak change
16. Zombie overhead chance fix
17. Autoaim to things fix
18. Added Cryptic Passage checkbox
19. MD2 models support
20. MD3 models support
21. HUD models drawing support
22. (Sound) some SFX files not found fix
23. Voxels VAO rendering
24. Better aim for projectiles
25. Fixed aim on slope surfaces
26. Wrong savefile version protection
27. Surface sound fix

               

[GDX Ports] 

              

 

BloodGDX

Description and FAQ 

 
BloodGDX Release v0.791
bloodgdx.zip
TekwarGDX Release v0.750
tekwargdx.zip
WitchavenGDX Release v0.500
whgdx.zip
 

Donate

International:

 

 

For Russians 

 

 

 

 

Random screenshot

new_bloodcm_screenshots_1_20160131_2032152367.png

We have 62 guests and no members online


Яндекс.Метрика