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Mr. Rumble Roses

how's the Blood TC coming? i'm looking forward to playing all the episodes

Wednesday, 04 November 2015 14:31

I lost contact with autor of blud2e, therefore I need to compile this program now. I will working with blud2e after I will complete my the best doom to duke nukem map converter  My converter is completed about on 80%. 

Now, I completed 4-1 and 4-2 map of original Blood and stuck on 4-3, because I haven't latest version of blud2e

Friday, 06 November 2015 19:54
Deffrey Jahmer

Thank you so much for your great work!

They have done it for Duke Nukem, they have done it for Shadow Warrior, they have even done it for Doom and Wolfenstein, but Blood still hasn't gotten the attention it truly deserves. But thanks to you, I can finally enjoy one of my favorite games with mouse support, better graphics and all the other stuff the other games already got!

Keep it up! :)

Tuesday, 03 November 2015 15:37

m210 I'm writing because your work is amazing!!!...i think blood 1 is the best fps ever made and see what you have done with it make me very happy....priceless work! I have only a little thing that I hope you''ll fix soon (is a very little thing...if you can't doesn't matter). The alternate fire (or "special fire") of the "remote" tnt, drop only 1 tnt. In the original blood the special fire of remote tnt drop all tnt I want...i hope you get my wisp and thanks again for all your work.

Monday, 19 October 2015 12:59

I think I can fix it at next release

Tuesday, 20 October 2015 05:01

Спасибо за твой труд! Очень жду доработки следующих эпизодов! Только не бросай! С П А С И Б О ! ! !

Saturday, 17 October 2015 14:10

How do I use alt-fire? With the original game the X key was the key to use for alt-fire.

Tuesday, 06 October 2015 01:19

You need to setup alt-fire at controls configuration...its called special fire

Wednesday, 07 October 2015 15:06
Sunday, 20 September 2015 15:10

Hey it's me again

How are you and how's the mod coming along ? ^^

Anyways, do you know what font was used for blood (logo and ingame) ?

Sunday, 20 September 2015 14:12

Hi. I see you found it, I will don' answer  

About my mod: I lost mappers at this month, therefore 4 episode temporary freezed. I think I can continue works when can I do compile a new converter blud2e.

Thursday, 24 September 2015 05:01


I coulden't find any readme, so I'm just gonna ask here.

When I start the game, I get all kinds of strange graphics errors, like it loads the wrong sprites for the menu and so. Also, alt-f4 does not work and since I can't really see anything in the menu, I need to force it to qui (no big deal really).



Saturday, 19 September 2015 14:31

I think you have files from original Blood or Duke3d in BloodCM folder. Its need to delete it 

Thursday, 24 September 2015 04:59

Привет М210, тут уже поднимали вопрос про возможность подключения видеороликов к игре, так вот это возможно.

EDuke32 поддерживает формат ivf + озвучку в формате ogg.

Я уже переконвертировал начальный видеоролик (где Чернобог убивает всю команду Калеба) в ivf и прикрутил вместо начального логотипа LOGO.ANM. Вопрос в том, можно ли прикрутить остальные видеоролики на свои места (4 после каждого босса и один перед последним боссом) ?

Конвертацию и озвучку беру на себя, нужно только сделать, чтоб после убийства каждого босса триггер запускал соответствующее видео, возможно ли это?

Saturday, 05 September 2015 23:17

Нельзя...ролик можно поставить только на 4й эпизод, но это погоды не сделает. Можно конечно извратиться - наделать тысячи картинок и в игре объединить эти картинки в анимацию....но стоит ли оно того? Попробуй посчитай, сколько кадров во всех видео...там уже будет видно, получится такое сделать или нет

Sunday, 06 September 2015 12:31

Ok one more little question.I d/loaded the hrp pack at 275mb or close.Where do I put the files???? 1 folder named hi-res and 1 file named hi-res.def Thanks guys and much Love m210,some of you russian guys are awesome apparently.

Wednesday, 02 September 2015 14:40

You must put zip-file to BloodCM/autoload folder and then at eduke32 launcher switchon a "Enable autoload folder"

Thursday, 03 September 2015 06:13
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