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Smrt rusům

Are you gonna update Witchaven and let Multiplayer mode be available?

Sunday, 17 February 2019 20:25
m210

Im planning to make multiplayer, but I don't think that the next release will have it

Tuesday, 19 February 2019 03:16
Angel Of Nemesis

Привет, когда ожидать PowerSlave/Exhumed GDX или там всё сложно с кодом?

Thursday, 14 February 2019 14:24
m210

Пока не знаю, мне нужно сперва разобраться с существующими портами

Tuesday, 19 February 2019 03:18
Ye Illuminator

Hello again. I wanted to ask you about the Multiplayer. I tried playing multiplayer with my friends the other day with Hamachi but I've struck into a problem. For several minutes, I'm stuck on the "trying to connect to..." message. What do you suggest I do so I can finally connect and play with friends?

Tuesday, 12 February 2019 06:07
m210

Be sure that you typed true IP and port. I don't how Hamachi works, Im not using it. 

Try to ask here

https://discord.gg/dhcgyE

Tuesday, 12 February 2019 12:36
Tekedon

Are you sure you are writing the IP from Hamachi and not the one that it says in the game? That's a mistake I did first.

Wednesday, 13 February 2019 09:37
Romuluz

Hi m210

i like your Source Port very much. i have one Problem though. i can't have music on the Menu screen. I simply tried copying blood02.ogg to menu.ogg but have no music at all. It's in the Blood Folder but does not work

Kind Regards

Rom

Monday, 11 February 2019 21:26
m210

Blood never had menu music. The only music is from the map, the demo of witch is playing in the menu.
If you want use menu music, you need setup it in def-script. You can read about it in def_language.txt

You need create bloodgdx.def file and type:

music { id "mainmenu" file "menu.ogg" }

Tuesday, 12 February 2019 14:04
Romuluz

Thank You!

Sunday, 17 February 2019 00:04
Ye Illuminator

@Tekedon I did wrote the one in Hamachi. I didn't use the one found in the game.

Friday, 01 March 2019 05:34
Ye Illuminator

Will you release a tutorial on how to run your GDX port games? It does seem pretty confusing on what to do.

Sunday, 10 February 2019 07:55
m210

No, there is all what you need:

Installation instructions:

First make sure to have a JRE at least version 1.6 installed.

- place BloodGDX.jar to Blood folder

- run BloodGDX.jar

Monday, 11 February 2019 12:51
Ye Illuminator

Okay, thanks. I understand now the instructions now.

Tuesday, 12 February 2019 06:02
Spectre

Ку ку. Фанатею от Redneck Rampage. Хочу выразить отдельный респект за порт:D Надеюсь на порт Redneck Rampage Deer Huntin'))

Saturday, 09 February 2019 16:19
FanMan

Found a new issue that wasn't there before.After loading a saved game, it would appear that slope tilting keeps re-enabling itself.

Turning it back on and then off again resolves the issue.

I'm not sure if it happens when loading a new game.

THANK YOU!!

Saturday, 09 February 2019 10:35
m210

Agreed

Monday, 11 February 2019 12:57

Do you release the source code for bloodgdx?

 

 

Tuesday, 29 January 2019 15:52
m210

Maybe after release of Nblood srcs

Thursday, 31 January 2019 05:04
oa8MM

Thank you for the amazing work on this great port. I just thought I'd let you know that Slope Tilting has been broken since 0.798 and is still broken in 0.799. Every time you load a save within a level it resets to on. 

Saturday, 26 January 2019 11:25
m210

Ok, I will check it. Thanks

Monday, 28 January 2019 03:26
Illusive Man

Heya there. When we try to play Cooperative mode via LAN, using latest v0.798 - the game lags almost every 10 seconds, no matter what is happening on the screen. Is that a known issue, or it may be something on my side? Same thing happened with v0.797. Any suggestions? 

Wednesday, 23 January 2019 19:36
m210

I think it's a normal for old net code

Anyway, check net_bufferjitter. It should be between 1-3. This command shows somethings like a ping, but in gametics.

Thursday, 24 January 2019 12:48
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BuildGDX Release v1.05 (with JRE)
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