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| BloodGDX | ||
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You can add fps limit, vsync and disable sound/music driver now in bloodgdx.ini For disable sound, search NoSound = 0 and change it to 1 other added funcs: NoMusic, FPSLimit, VSync.
BloodGDX is based on Java's libgdx framework v0.99. It is a reverse-engeneered source port of the original Blood from Monolith(perhaps there is have a difference between Blood v1.21 and BloodGDX, because I working on decompilation of Blood v1.00 because it is more readable than v1.21. BloodGDX tested with Blood v1.00 and steam version 1.21, but will working with any full versions of Blood (Still not working with shareware versions)
Installation instructions: First make sure to have a JRE at least version 1.6 installed. - place BloodGDX.jar to Blood folder - if you are using Blood version below 1.21, take the files TILES016.ART and TILES017.ART from version 1.21 and place it in Blood folder, otherwise you will not see the texts (QFN format not decompiled yet) - run BloodGDX.jar
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| Downloads: 4014 | File name: bloodgdx.zip | Size: 6.1 MB |
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BloodGDX[v0.767]
BloodCM Status |
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| BloodGDX Release v0.767 BloodGDX.zip |
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| BloodCM Release v12_2016 BloodCM_v12.2016.zip |
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