Thank you so much for Bloodgdx as I had only just remembered Blood and wanted a way to play it!

Much love


Wednesday, 17 October 2018 06:26


BloodGDX is workings under linux system and RedneckGDX is not working in linux. Can it be fixed ?

Tuesday, 16 October 2018 21:39

Whats wrong? Can you give me a logs?

Wednesday, 17 October 2018 03:19
Noldor Ranzou

Hey there, m210! Is it possible for you to port BloodGDX and RedneckGDX to a system such as Raspberry Pi/RetroPie at some point?

Thank you very much for your effort and dedication, keep it up!  

Monday, 08 October 2018 21:02

I don't know, but Java can working everywhere, so, maybe)

Anyway, I haven't Raspberry, so I can't do it...

Wednesday, 10 October 2018 07:22

Just want to thank you for all the hard work put into BloodGDX. Discovered the game and GDX port a couple of weeks ago and I was instantly hooked. It's already one of my favorite games of all time. Keep up your great work!

Monday, 08 October 2018 17:07

Thanks, Im trying :)

Wednesday, 10 October 2018 07:24

i was wondering. how do i get the RedneckGDX thing to work? i've tried to test it, and the thing just crashes when i try to load the 1st level. it annoyed me so much that i just went & refunded the Steam version of the original game

Saturday, 06 October 2018 11:45

Is it possible to add sound replacements as .ogg, .wav etc? Or at least higher quality .raw?

Friday, 28 September 2018 22:31

No yet

Monday, 01 October 2018 03:12

yes, I would like to thank you to, been playing bloodgdx.  This is so fun to play around with, are there future updates coming in the future as far as mp net code improvements?




Monday, 24 September 2018 13:55

I doesn't working on net-code yet, so i don't know. But I want to make somethink like QuakeWorld netcode.

Wednesday, 26 September 2018 15:23
Mad Uncle Dave


I got very excited to learn of the engine for Redneck Rampage. I have loved the game for years, and couldn;t wait to play it again. Downloaded the GDX and tried to install the game.

no luck.

Are there instructions I can follow to get it up and running?


Friday, 21 September 2018 21:08

RedneckGDX just need a Redneck.grp to launch (any version)

Wednesday, 26 September 2018 15:22

Hey, could you fix the bug, with unbreakable glass at e2m1? It basically makes the game unplayable.

Thursday, 20 September 2018 17:47

Hi. I'm already fix it. I want to make RR66 support before release the new version

Wednesday, 26 September 2018 15:20

Hi, Mr. Makarov. First of all i can't thank  you enough for what you are doing for us Blood fans. Java or C++ it doesn't matter. Blood was really in need of a port and you did it. But now you are also doing  Redneck Rampage and that is truly amazing. Thank you very much for your effort. I  see you are covering other build engine games. Is there any chance of you developing a Shadow Warrior port as well? I know there are  unofficial ports which are barebones and the official redux release which is quite buggy. Would you be interested in a Shadow Warrior GDX version as well? It will be great to see a proper SW port from you.

Best Regards,

Tuesday, 18 September 2018 23:21

Im like a Shadow Warrior, so yes, I will make a port of it :) But Im not sure, that I will start make it soon

Wednesday, 19 September 2018 15:04
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[GDX Ports] 




Description and FAQ 

BloodGDX Release v0.794
RedneckGDX Release v0.760
TekwarGDX Release v0.750
WitchavenGDX Release v0.500





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