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I appreciate your work on Blood. This game has without quastions many fans, thank you for your work!  In the past I bought (in the time of dual core CPUS) old legacy pcs and I have installed direct x 6 and Voodoo 3 VGA cards on a P PC just to play the game.

So Im really looking forward to play it again under Win 7.  

Please, keep us informed about updates.

Have a good time.


Sunday, 06 July 2014 06:02

Any news on the project? Looking forward to the next release. :)

Sunday, 29 June 2014 06:43

So, we working on third episode, almost completed e3m1, completed e3m3, e3m4. And I working on new AI...I made zombie, cultist, rats, spiders AI and civil AI. So, new release will have a new AI for all enemies, but this AI not ideal.

Tuesday, 01 July 2014 08:23

YEAH! I love BloodCM! Keep up the good work

Monday, 26 May 2014 17:17

Привет, мы когда-то давным-давно в аське обсуждали всякие штуки про Blood. Я хотел узнать, много ли в последней версии (над которой вы работаете) изменений в скриптах по сравнению с последним релизом. Я хотел бы покрутить скрипты в профайлере, заняться оптимизацией.

Monday, 19 May 2014 13:11

Привет) Ну вот одна из причин переноса релиза из-за изменений в скриптах, которые повлияли на все уровни, которые пришлось переделывать.

Я сейчас тоже начал оптимизировать код, поднял производительность раза в 2 или 2.5...но наверно, там еще есть к чему стремиться. Также я занимался переделкой AI...получилось получше, хоть и не идеал  Писанины много, хотя заметного будет немного. Если что, пиши на почту..

Friday, 23 May 2014 02:58

Thank you very much for making this. It means a lot more than I would have expected.

If I can help in anyway please do email me. (I WILL answer unless the spam filter catches it, in which case leave a comment somewhere on my blog with your email, as I moderate them all, and I'll mail you.)

Saturday, 17 May 2014 00:00

Awesome work. Any updates on possible multiplayer support? 

Friday, 25 April 2014 16:07

I don't know, I just using a Duke3D engine  multiplayer is a work of eduke32 developers.

Saturday, 26 April 2014 14:08

I actually found the multiplayer options/menus by adding -server option to the launch parameters. ( But every time I tried to launch the game I just got an error "too many sprites spawned". I even updated the eduke to the newest version and got the same error..

Is this something I should just wait for eduke to fix or is this related to the maps/mod somehow?

Sunday, 27 April 2014 08:03

It's somethink new) Maybe multiplayer was fixed, I will check it

Sunday, 27 April 2014 18:30

Oh, m210 please, please give us an update on BloodCM. How are things going on?? Did you made any progress?? Will the third episode be ready for the next relase?? And when are you planning to relase the newer version??

Wednesday, 16 April 2014 17:57

It have no progress since Dec 2013. Next release will be includes a third episode, but it's not completed yet. I think, release will be ready at summer

Saturday, 26 April 2014 14:12

This is the best Blood work I've ever seen. It's impressive how you managed to get so close to the original. Keep up the great job!

Thursday, 27 March 2014 05:10

Привет, m210. Есть какие-нибудь новости о BloodCM? Какой погресс на сегодняшний день, как продвигается разработка? Жду новой версии.

Sunday, 09 March 2014 22:47

Новостей пока нет, у маппера сейчас сессия, поэтому 3й эпизод пока простаивает. скорее всего, работа сдвинется с места ближе к лету

Monday, 10 March 2014 19:53

Hi guys, i just finished 4 episodes of Blood 3D. There were some bugs of course, but it was nice play and reminder of old days 

I have question too, is it somehow possible to play Plasma pack and Cryptic Passage ? I have tried to download it, but there is no GRP file (like its in Duke Nukem game) and when i have tried One Unit Whole Blood there is only some GOG file.

Its not a problem for me, if there will be bugs, but i just want to play this expansion pack on eduke, is it somehow possible? thx

Monday, 10 February 2014 21:35
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