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Hi, I think you have serious project for you game.

Great jobs

Sunday, 22 December 2013 00:45

Приветствую. m210, давно слежу за разработкой мода, будет ли в этом году новая версия? Заранее благодарен за ответ и успехов в разработке.

Monday, 16 December 2013 15:52

Пока ничего обещать не могу. Была переработана вся механика секторов, поэтому под новую систему пришлось переделывать все уровни. На данный момент заканчиваем переделку 2го эпизода и приступаем к 3му (несколько уровней готово) Пока не будет полностью подготовлен 3й эпизод, релиза скорее всего не будет, т.к. в нем не будет ничего особо нового

Monday, 16 December 2013 18:12
Anthony Lom

Thank you sooo much for this. This is a dream come true and all your hard work shows. Can't wait till everything is finished and I can enjoy the entire game again!

Friday, 22 November 2013 00:14

Why not convert it with a engine port that has coop multiplayer?
Only reason i checked it out was becouse i hoped for a coop/multiplayer option, otherwise the original game works great in dosbox.

Thursday, 21 November 2013 18:35

Why I not choosed other engines? Did you seen blood on quake engine?  Blood on otherelse engines is ugly. And eduke32 support multiplayer, but it broken at this time.

Thursday, 21 November 2013 19:18


Thank you for your efforts, the playability is extremely close to the original one.

I found some fails in the burning enemy sprites (after the flare takes effect), it appears that the animation sequence or the enemy character is moving left-right constantly, check it out with the original game.

Also if you need some help developing this mod I think you can ask to me.


Wednesday, 13 November 2013 15:20

Yeah, burning buy will be fix (btw, fixed at this time) at next release (maybe 12.2013 or next year)

We need a more mappers, but for mapping you need to learn about my trigger will be very hard, and therefore we have only one mapper :))

Wednesday, 13 November 2013 17:41

Hey M210, i just used your old Blood Weapons mod, combined with awesome, horror themed DUKE3d mod called "N.I.B Nightmare Edition" It feels really cool, just like some kind of Blood spinoff. You should really try this out. :D

Sunday, 10 November 2013 19:36

Excellent job! Many have tried and failed, efforts were made to recreate Blood for modern machines for 15 years and this is the only real success story.

I love Blood and I've kept it in my game collection since 1997, however the only version working on my new Windows 7 64 is GOG with max stable resolution of 800x600.

This is soooo cool. Thank you so very much!!!

Monday, 04 November 2013 18:16
Mr. Rumble

will the blood tc be 100% finished soon?

Saturday, 26 October 2013 06:51

No, not soon.

Saturday, 26 October 2013 13:34

Hey there, is it possible to put the CD music and the FMV sequences into BloodTC?

Monday, 21 October 2013 02:22

You can use this archive:

and put this file at autoload folder.

Video not possible to using with eDuke32 yet

Tuesday, 22 October 2013 18:41

Thanks for doing this man I love blood!!

Saturday, 12 October 2013 03:02

А ты планируеш делать сетевое прохождение в игре?Если ты это сделаеш будет очень круто!А вообще за всю проделанную работу огромное СПАСИБО;)

Monday, 21 October 2013 20:11

Я согласен:работа проделанна колосальная, спс автору:-)Но меня тоже волнует вопрос о возможностисетевого прохождения

Tuesday, 22 October 2013 18:28

Изначально проект и подразумевал сетевую игру, но поддержка сети в eDuke32 испорчена до неопределенного момента. Поэтому я занимаюсь пока синглом...когда поддержка появится, сингл автоматически будет поддерживать сеть, с некоторыми изменениями в коде. Ну во всяком случае, код я пишу с поддержкой мультиплеера.

Tuesday, 22 October 2013 18:43
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[GDX Ports] 




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BloodGDX Release v0.799
RedneckGDX Release v0.760
TekwarGDX Release v0.750
WitchavenGDX Release v0.700





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