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Hi m210,

I'm a little bit confusing. Is there any way, how play BloodGDX with HRP (High resolution pack)? I played BloodCM and put into autoload folder HRP and worked properly. But in this version can't work music and cutscenes. In BloodGDX version is music and cutscenes, but doesn't work HRP. Sorry for maybe dumb question :). BTW absolutely brilliant job, what you are doing!!!

Friday, 16 March 2018 00:15

There is no HRP for Blood. BloodCM hrp doesn't support by Blood, because it's a mod for eDuke32

Monday, 19 March 2018 09:58

Hi m210,

So far I'm loving this, THANK YOU!

Is there any way to make the game's mouse rate smoother? It seems to be a bit jittery.

As always, THANK YOU!!


Monday, 12 March 2018 04:11

No yet, but Im working on it

Tuesday, 13 March 2018 09:55
Slawomir LAW Lawrynowicz



Cool stuff you got there! Is there a chance for not using Java? Another crap to install...


Best regards

Sunday, 11 March 2018 17:36


Monday, 12 March 2018 03:20

I'm running BGDX on jPortable. There are some sound issues, but otherwise it runs just fine.

Wednesday, 14 March 2018 21:22


I've been using BloodGDX 0.785 for some time, had a bit of some issues here and there, but nothing too major.

Although after upgrading to a higher version (0.788 if I remember right, now 0.789) I have suddenly lost audio.

The cutscenes play, the music plays (both versions) but the audio simply doesn't work at all.

Any idea why?

Friday, 09 March 2018 13:48

If you using JRE9, then downgrade it to JRE8, because JRE9 unfinished crap

Sunday, 11 March 2018 09:50
Kerr Avon

m210, you should put in the readme.txt file that JRE8 is needed, and where to download it from, for people who don't know the technicalities of JAVE (myself included).

Is this the version that should be downloaded for a PC that doesn't run BloodGDX properly?

Sunday, 11 March 2018 15:31

Yes, it should works

Tuesday, 13 March 2018 09:59

I apparently had Java 8 Update 151 before, updated to Java 8 Update 162 and it still has missing sounds.

Any way to debug it?

Wednesday, 14 March 2018 13:56

So, I will email you when I made debug for sounds

Thursday, 15 March 2018 15:43

I was able to fix this by doing a clean reinstall.

When I did it, I found out that one 'soundpack' was trifled with, so everything is alright now.

Sorry for the inconvenience.

Monday, 26 March 2018 09:12

Hey m210!

I know you had mentioned multiplayer in the previously and the possibility of adding it..

I thought it might be helpful if you knew about Meltdown, which is a TCP/IP public multiplayer offering of playing Duke3D, Shadow Warrior, Blood, and Redneck Rampage online.

This may help if you're looking for something like this. THe developer's name is Poda. Perhaps you two can work on getting something going together?

Here's the website:

As always, THANK YOU!

Wednesday, 07 March 2018 20:15

So I would just like to thank you for your amazing work!

I bought Blood: Whole Unit Of Blood on steam thinking it's re-release akin to Megaton Edition of Duke Nukem 3D and was shocked that it's just OG version running on dosbox. I tried setting it up but it was just nightmare to me and overall it just


Thank god I found BloodGDX! It's just amazing!This is what I imagined that steam version will be. You did seriously amazing job bringing the game up to modern systems in high resolution and amazing sound!

Tuesday, 06 March 2018 07:29

m210 you are amazing, THANK YOU!

2 questions:

1. Is there a way to get this to work easily on a Mac?

2. Is there a way to add smooth mouse support, like bMouse? (

Thank YOU AGAIN!! Keep up the awesome work! This is THE definitive Blood mod. :)

Friday, 02 March 2018 16:47
Jonathan Hudon

Well, thx to you, BloodGDX gave me the push i needed to learn using Mapedit so i could create my own 8 levels chapter. What a blast!

Monday, 26 February 2018 19:39
Thomas Brookes

For some reason, bloodgdx.jar opens as a .rar file! i cant seem to install this mod properly..

Saturday, 24 February 2018 04:14

You need to install JRE at first

Saturday, 24 February 2018 06:08

i was wondering but. is there any possible png images for the BloodGDX sourceport logo? i kinda wanna use it for my let's play i'm doing

Saturday, 24 February 2018 01:24

You need to make def-script for use hires textures. Its better to ask on forum, how to make it

Saturday, 24 February 2018 06:11
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[GDX Ports] 




Description and FAQ 

BloodGDX Release v0.799
RedneckGDX Release v0.760
TekwarGDX Release v0.750
WitchavenGDX Release v0.700





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