/*
--------------------------------------------------------------------------------
Duke Nukem 3D Version 1.5
By Todd Replogle
(c) 1996 3D Realms Entertainment
--------------------------------------------------------------------------------

IMPORTANT NOTICE IF YOU USE MODIFIED .CON FILES

If you are playing a MULTIPLAY game (Dukematch or Co-op) and you are
using *modified* .CON files (USER.CON, GAME.CON, DEFS.CON), then each
multiplayer must be using the EXACT SAME .CON files, or the game will
get out of sync and/or develop interesting problems.

3D Realms encourages you to experiment freely with the parameters
contained in this file, and to share your discoveries with the rest
of the world.  However, BE ADVISED that 3D Realms does NOT offer 
any technical support on how to use this file or other user-modifiable 
features of this game.  Do NOT call 3D Realms or Apogee Software 
for advice or help with this subject.  

You make modifications to this and other files at your own risk. 
It is recommended that you first make a backup copy of this, or
any .CON files before making any changes.
--------------------------------------------------------------------------------
*/

// ******************
// MISC GAME SETTINGS
// ******************

define SWEARFREQUENCY          100      // The lower, the less.

define CAMERASDESTRUCTABLE      NO               // YES
define FREEZERHURTOWNER         YES

define MAXPLAYERHEALTH          100
define MAXWATERFOUNTAINHEALTH    50

define YELLHURTSOUNDSTRENGTH     40
define YELLHURTSOUNDSTRENGTHMP   50

define MAXXSTRETCH 70
define MAXYSTRETCH 70

define MINXSTRETCH 9
define MINYSTRETCH 8

define MAXPLAYERATOMICHEALTH    200     // doubles as maxarmor.
define DOUBLEMAXPLAYERHEALTH    MAXPLAYERATOMICHEALTH
define STARTARMORHEALTH         0
define RETRIEVEDISTANCE         844
define SQUISHABLEDISTANCE      1024 // For actors only!
define DEFAULTVISIBILITY        512
define FROZENQUICKKICKDIST      980

define GENERICIMPACTDAMAGE      10

define MAXPISTOLAMMO           200
define MAXSHOTGUNAMMO           50
define MAXCHAINGUNAMMO         200
define MAXRPGAMMO               50
define MAXHANDBOMBAMMO          50
define MAXSHRINKERAMMO          50
define MAXGROWAMMO              50
define MAXDEVISTATORAMMO        99
define MAXFREEZEAMMO            99
define MAXTRIPBOMBAMMO          10
define TRIPBOMBLASERMODE        0     // 0 = always visable
                                      // 1 = transluscense
                                      // 2 = invisible w/o IR goggles
                                      // 3 = totally invisable



define RESPAWNACTORTIME         768
define RESPAWNITEMTIME          768

define QSIZE                   64       // total number of active
                                        // bullet holes, blood,
                                        // footprints, money, ect...
                                        // (max 1024)

// The BLIMP has a high respawn time (any value smaller runs the risk
// of spawning too many sprites, resulting in "Bog City")

define BLIMPRESPAWNTIME 2048

define NUMFREEZEBOUNCES          3    // 0 - 255


define RUNNINGSPEED 53200
define GRAVITATIONALCONSTANT 176

define PLAYDEADTIME 120

define SHRUNKCOUNT 270
define SHRUNKDONECOUNT 304

define FROZENDRIPTIME 90
define THAWTIME 138


// Various blast radius distances

define RPGBLASTRADIUS           1780
define PIPEBOMBRADIUS           2500
define SHRINKERBLASTRADIUS      680
define TRIPBOMBBLASTRADIUS      3880
define MORTERBLASTRADIUS        2500
define BOUNCEMINEBLASTRADIUS    2500
define SEENINEBLASTRADIUS       2048

gamestartup     DEFAULTVISIBILITY GENERICIMPACTDAMAGE MAXPLAYERHEALTH
                STARTARMORHEALTH  RESPAWNACTORTIME RESPAWNITEMTIME
                RUNNINGSPEED GRAVITATIONALCONSTANT RPGBLASTRADIUS
                PIPEBOMBRADIUS SHRINKERBLASTRADIUS TRIPBOMBBLASTRADIUS
                MORTERBLASTRADIUS BOUNCEMINEBLASTRADIUS SEENINEBLASTRADIUS
                MAXPISTOLAMMO MAXSHOTGUNAMMO MAXCHAINGUNAMMO
                MAXRPGAMMO MAXHANDBOMBAMMO MAXSHRINKERAMMO
                MAXDEVISTATORAMMO MAXTRIPBOMBAMMO MAXFREEZEAMMO
                MAXGROWAMMO CAMERASDESTRUCTABLE NUMFREEZEBOUNCES
                FREEZERHURTOWNER QSIZE TRIPBOMBLASERMODE


// Weapon Strengths
define KNEE_WEAPON_STRENGTH             10
define PISTOL_WEAPON_STRENGTH            6
define HANDBOMB_WEAPON_STRENGTH        140



// For direct hits with the rocket launcher,
// this amount is actually doubled.  Otherwise,
// damage values depend on distance. The
// further, the weaker.

define RPG_WEAPON_STRENGTH              140


define SHRINKER_WEAPON_STRENGTH          0
define GROWSPARK_WEAPON_STRENGTH        15
define SHOTGUN_WEAPON_STRENGTH          10
define CHAINGUN_WEAPON_STRENGTH          9
define FREEZETHROWER_WEAPON_STRENGTH    20
define COOL_EXPLOSION_STRENGTH          38
define TRIPBOMB_STRENGTH               100
define FIRELASER_WEAPON_STRENGTH         7
define MORTER_WEAPON_STRENGTH           50
define BOUNCEMINE_WEAPON_STRENGTH      150
define SPIT_WEAPON_STRENGTH              8
define BULLET_WEAPON_STRENGTH           30

// Enemy strengths (hit points).

define TROOPSTRENGTH            30
define PIGCOPSTRENGTH          100
define PIG_SHIELD_AMOUNT1       75
define PIG_SHIELD_AMOUNT2       50
define LIZSTRENGTH             100
define LIZGETTINGDAZEDAT        15
define LIZEATINGPLAYER          -2
define OCTASTRENGTH            175
define OCTASCRATCHINGPLAYER    -11
define RECONSTRENGTH            50
define TURRETSTRENGTH           30
define ROTTURRETSTRENGTH        40
define DRONESTRENGTH           150
define CAPTAINSTRENGTH          50
define CAPTSPINNINGPLAYER      -11
define COMMANDERSTRENGTH        350
define SHARKSTRENGTH            35
define SHARKBITESTRENGTH        -9
define NEWBEASTSTRENGTH         300
define NEWBEASTSCRATCHAMOUNT   -22
define DOLPHINSTRENGTH          50

define PISTOLAMMOAMOUNT         12
define SHOTGUNAMMOAMOUNT        10
define CHAINGUNAMMOAMOUNT       50
define RPGAMMOBOX               5
define CRYSTALAMMOAMOUNT        5
define GROWCRYSTALAMMOAMOUNT    20
define DEVISTATORAMMOAMOUNT     15
define FREEZEAMMOAMOUNT         25
define HANDBOMBBOX              5


define BOSS1STRENGTH            4500
define BOSS1PALSTRENGTH         1000
define BOSS2STRENGTH            4500
define BOSS3STRENGTH            4500
define BOSS4STRENGTH            6000

// Miscellaneous strengths.

define WEAKEST           1
define WEAK              5
define MEDIUMSTRENGTH    10
define TOUGH             20
define REALLYTOUGH       30
define ROBOTMOUSESTRENGTH 45
define GOTTASMART        90
define PIRATEGALSTRENGTH 200

define MANWOMANSTRENGTH  100


// Players' inventory amounts.

define STEROID_AMOUNT           400
define SHIELD_AMOUNT            100
define SCUBA_AMOUNT            6400
define HOLODUKE_AMOUNT         2400
define JETPACK_AMOUNT          1600
define HEAT_AMOUNT             1200
define FIRSTAID_AMOUNT          MAXPLAYERHEALTH
define BOOT_AMOUNT              200

define SPAWNAMMOODDS             96


// Maximum quote size is 64 characters.
// Maximum quotes is 192 slots.


definequote  0        AUTO AIMING
definequote  1        SHOW MAP: OFF
definequote  2        ACTIVATED
definequote  3        PORTABLE MEDKIT
definequote  4        LOCKED
definequote  5        GIVING EVERYTHING!
definequote  6        BOOTS
definequote  7        WASTED!
definequote  8        UNLOCKED
definequote  9        A SECRET PLACE!
definequote 10        SQUISH!
definequote 11        ALL DOORS UNLOCKED
definequote 12        USED STEROIDS
definequote 13        PRESS SPACE TO RESTART LEVEL
definequote 14        AMMO FOR DEVASTATOR
definequote 15        DEACTIVATED
definequote 16        SWITCH OPERATED ONLY!
definequote 17        GOD MODE: ON
definequote 18        GOD MODE: OFF
definequote 19        ATOMIC HEALTH!
definequote 20        CROSSHAIR: ON
definequote 21        CROSSHAIR: OFF
definequote 22        YOU'RE TOO GOOD TO BE CHEATING!
definequote 23        MESSAGES: ON
definequote 24        MESSAGES: OFF
definequote 25        TYPE THE CHEAT CODE:
definequote 26        DETAIL: LOW
definequote 27        DETAIL: HIGH
definequote 28        WILL ALWAYS HAVE NO FUTURE
definequote 29        BRIGHTNESS LEVEL: ONE
definequote 30        BRIGHTNESS LEVEL: TWO
definequote 31        BRIGHTNESS LEVEL: THREE
definequote 32        BRIGHTNESS LEVEL: FOUR
definequote 33        BRIGHTNESS LEVEL: FIVE
definequote 34        SOUND: ON
definequote 35        SOUND: OFF
definequote 36        SCREEN CAPTURED
definequote 37        STEROIDS
definequote 38        ARMOR
definequote 39        SCUBA GEAR
definequote 40        Press F1 for Help
definequote 41        JETPACK
definequote 42        BODY SUIT
definequote 43        ACCESS CARD
definequote 44        MOUSE AIMING OFF
definequote 45        MOUSE AIMING ON
definequote 46        CHEAT CODE:  UNRECOGNIZED
definequote 47        HOLODUKE ON
definequote 48        HOLODUKE OFF
definequote 49        HOLODUKE NOT FOUND YET!
definequote 50        JETPACK NOT FOUND YET!
definequote 51        HOLODUKE
definequote 52        JETPACK ON
definequote 53        JETPACK OFF
definequote 54        CHAINGUN CANNON!
definequote 55        PIPEBOMB!
definequote 56        RPG!
definequote 57        SHOTGUN
definequote 58        LASER TRIPBOMB!
definequote 59        FREEZETHROWER!
definequote 60        GOT SHRINKER/EXPANDER!
definequote 61        SMALL MEDKIT: +10
definequote 62        LARGE MEDKIT: +30
definequote 63        AMMO FOR CHAINGUN CANNON!
definequote 64        AMMO FOR RPG!
definequote 65        AMMO FOR PISTOL!
definequote 66        AMMO FOR FREEZETHROWER!
definequote 67        BOOTS OFF
definequote 68        BOOTS ON
definequote 69        AMMO FOR SHOTGUN
definequote 70        BLUE ACCESS CARD REQUIRED
definequote 71        RED ACCESS CARD REQUIRED
definequote 72        YELLOW ACCESS CARD REQUIRED
definequote 73        WEAPON LOWERED
definequote 74        WEAPON RAISED
definequote 75        PROTECTIVE BOOTS ON
definequote 76        SCUBA GEAR ON
definequote 77        SPACE SUIT ON
definequote 78        AMMO FOR SHRINKER
definequote 79        BUY MAJOR STRYKER
definequote 80        MIGHTY FOOT ENGAGED
definequote 81        WEAPON MODE ON
definequote 82        WEAPON MODE OFF
definequote 83        FOLLOW MODE OFF
definequote 84        FOLLOW MODE ON
definequote 85        RUN MODE OFF
definequote 86        RUN MODE ON
definequote 87        DEVASTATOR WEAPON
definequote 88        JET PACK
definequote 89        AIRTANK
definequote 90        STEROIDS
definequote 91        HOLODUKE
definequote 92        MUSIC: ON
definequote 93        MUSIC: OFF
definequote 94        SCROLL MODE: ON
definequote 95        SCROLL MODE: OFF
definequote 96        BRIGHTNESS LEVEL: SIX
definequote 97        BRIGHTNESS LEVEL: SEVEN
definequote 98        BRIGHTNESS LEVEL: EIGHT
definequote 99        REGISTER COSMO TODAY!
definequote 100       ALL LOCKS TOGGLED
definequote 101       NIGHT VISION GOGGLES
definequote 102       WE'RE GONNA FRY YOUR ASS, NUKEM!
definequote 103       SCREEN SAVED
definequote 104       GOT USED ARMOR
definequote 105       PIRATES SUCK!
definequote 106       NIGHT VISION ON
definequote 107       NIGHT VISION OFF
definequote 108       YOU'RE BURNING!  
definequote 109       VIEW MODE OFF
definequote 110       VIEW MODE ON
definequote 111       SHOW MAP: ON
definequote 112       CLIPPING: ON
definequote 113       CLIPPING: OFF
definequote 114       !!! INCORRECT VERSION !!!
definequote 115       <Please Leave Blank>
definequote 116       <Please Leave Blank>
definequote 117       <Please Leave Blank>
definequote 118       YOU CANNOT "QUICK SAVE" WHEN DEAD
definequote 119       GOT ALL WEAPONS/AMMO
definequote 120       GOT ALL INVENTORY
definequote 121       GOT ALL KEYS
definequote 122       <Please Leave Blank>
definequote 123       AMMO FOR EXPANDER
definequote 124       MAP HAS A DIFFERENT NUMBER OF PLAYERS



// Volume titles cannot excede 32 characters.

definevolumename 0 DOOM ULTIMATE
definevolumename 1 DOOM II
definevolumename 2 DOOM II PLUTONIA
definevolumename 3 DOOM II TNT


// Skill titles cannot excede 32 characters.

defineskillname 0 I'M TOO YOUNG TO DIE.
defineskillname 1 HEY, NOT TOO ROUGH.
defineskillname 2 HURT ME PLENTY.
defineskillname 3 ULTRA-VIOLENCE
defineskillname 4 NIGHTMARE!


// Level file names cannot excede 128 characters.
// Level par cannot excede 5 characters (min:sec)
// Level titles cannot excede 32 characters.

definelevelname 0 0 data/maps/doom_E1M1.MAP 00:00 00:00 E1M1: HANGAR
definelevelname 0 1 data/maps/doom_E1M2.map 00:00 00:00 E1M2: NUCLEAR PLANT
definelevelname 0 2 data/maps/doom_E1M3.map 00:00 00:00 E1M3: TOXIN REFINERY
definelevelname 0 3 data/maps/doom_E1M4.map 00:00 00:00 E1M4: COMMAND CONTROL 
definelevelname 0 4 data/maps/doom_E1M5.map 00:00 00:00 E1M5: PHOBOS LAB
definelevelname 0 5 data/maps/doom_E1M6.map 00:00 00:00 E1M6: CENTRAL PROCESSING
definelevelname 0 6 data/maps/doom_E1M7.map 00:00 00:00 E1M7: COMPUTER STATION
definelevelname 0 7 data/maps/doom_E1M8.map 00:00 00:00 E1M8: PHOBOS ANOMALY

definelevelname 0 8 data/maps/doom_E2M1.MAP 00:00 00:00 E2M1: Deimos Anomaly
definelevelname 0 9 data/maps/doom_E2M2.map 00:00 00:00 E2M2: Containment Area
definelevelname 0 10 data/maps/doom_E2M3.map 00:00 00:00 E2M3: Refinery
definelevelname 0 11 data/maps/doom_E2M4.map 00:00 00:00 E2M4: Deimos Lab
definelevelname 0 12 data/maps/doom_E2M5.map 00:00 00:00 E2M5: Command Center
definelevelname 0 13 data/maps/doom_E2M6.map 00:00 00:00 E2M6: Halls of the Damned
definelevelname 0 14 data/maps/doom_E2M7.map 00:00 00:00 E2M7: Spawning Vats
definelevelname 0 15 data/maps/doom_E2M8.map 00:00 00:00 E2M8: Tower of Babel

definelevelname 0 16 data/maps/doom_E3M1.MAP 00:00 00:00 E3M1: Hell Keep
definelevelname 0 17 data/maps/doom_E3M2.map 00:00 00:00 E3M2: Slough of Despair
definelevelname 0 18 data/maps/doom_E3M3.map 00:00 00:00 E3M3: Pandemonium
definelevelname 0 19 data/maps/doom_E3M4.map 00:00 00:00 E3M4: House of Pain
definelevelname 0 20 data/maps/doom_E3M5.map 00:00 00:00 E3M5: Unholy Cathedral
definelevelname 0 21 data/maps/doom_E3M6.map 00:00 00:00 E3M6: Mt. Erebus
definelevelname 0 22 data/maps/doom_E3M7.map 00:00 00:00 E3M7: Limbo
definelevelname 0 23 data/maps/doom_E3M8.map 00:00 00:00 E3M8: Dis

definelevelname 0 24 data/maps/doom_E4M1.MAP 00:00 00:00 E4M1: Hell Beneath
definelevelname 0 25 data/maps/doom_E4M2.map 00:00 00:00 E4M2: Perfect Hatred
definelevelname 0 26 data/maps/doom_E4M3.map 00:00 00:00 E4M3: Sever the Wicked
definelevelname 0 27 data/maps/doom_E4M4.map 00:00 00:00 E4M4: Unruly Evil
definelevelname 0 28 data/maps/doom_E4M5.map 00:00 00:00 E4M5: They Will Repent
definelevelname 0 29 data/maps/doom_E4M6.map 00:00 00:00 E4M6: Against Thee Wickedly
definelevelname 0 30 data/maps/doom_E4M7.map 00:00 00:00 E4M7: And Hell Followed
definelevelname 0 31 data/maps/doom_E4M8.map 00:00 00:00 E4M8: Unto the Cruel

definelevelname 0 32 data/maps/doom_E1M9.map 00:00 00:00 E1M9: MILITARY BASE
definelevelname 0 33 data/maps/doom_E2M9.map 00:00 00:00 E2M9: Fortress of Mystery
definelevelname 0 34 data/maps/doom_E3M9.map 00:00 00:00 E3M9: Warrens
definelevelname 0 35 data/maps/doom_E4M9.map 00:00 00:00 E4M9: Fear

definelevelname 1 0 data/maps/doom2_map01.map 02:30 01:19 MAP01
definelevelname 1 1 data/maps/doom2_map02.map 02:30 01:26 MAP02
definelevelname 1 2 data/maps/doom2_map03.map 05:00 02:26 MAP03
definelevelname 1 3 data/maps/doom2_map04.map 04:30 02:14 MAP04
definelevelname 1 4 data/maps/doom2_map05.map 03:00 01:26 MAP05
definelevelname 1 5 data/maps/doom2_map06.map 02:30 01:04 MAP06
definelevelname 1 6 data/maps/doom2_map07.map 04:45 02:15 MAP07
definelevelname 1 7 data/maps/doom2_map08.map 11:30 04:59 MAP08
definelevelname 1 8 data/maps/doom2_map09.map 05:00 02:26 MAP09
definelevelname 1 9 data/maps/doom2_map10.map 03:00 01:19 MAP10
definelevelname 1 10 data/maps/doom2_map11.map 03:00 00:52 MAP11
definelevelname 1 11 data/maps/doom2_map12.map 03:00 00:52 MAP12
definelevelname 1 12 data/maps/doom2_map13.map 03:00 00:52 MAP13
definelevelname 1 13 data/maps/doom2_map14.map 03:00 00:52 MAP14
definelevelname 1 14 data/maps/doom2_map15.map 03:00 00:52 MAP15
definelevelname 1 15 data/maps/doom2_map16.map 03:00 00:52 MAP16
definelevelname 1 16 data/maps/doom2_map17.map 03:00 00:52 MAP17
definelevelname 1 17 data/maps/doom2_map18.map 03:00 00:52 MAP18
definelevelname 1 18 data/maps/doom2_map19.map 03:00 00:52 MAP19
definelevelname 1 19 data/maps/doom2_map20.map 03:00 00:52 MAP20
definelevelname 1 20 data/maps/doom2_map21.map 03:00 00:52 MAP21
definelevelname 1 21 data/maps/doom2_map22.map 03:00 00:52 MAP22
definelevelname 1 22 data/maps/doom2_map23.map 03:00 00:52 MAP23
definelevelname 1 23 data/maps/doom2_map24.map 03:00 00:52 MAP24
definelevelname 1 24 data/maps/doom2_map25.map 03:00 00:52 MAP25
definelevelname 1 25 data/maps/doom2_map26.map 03:00 00:52 MAP26
definelevelname 1 26 data/maps/doom2_map27.map 03:00 00:52 MAP27
definelevelname 1 27 data/maps/doom2_map28.map 03:00 00:52 MAP28
definelevelname 1 28 data/maps/doom2_map29.map 03:00 00:52 MAP29
definelevelname 1 29 data/maps/doom2_map30.map 03:00 00:52 MAP30
definelevelname 1 30 data/maps/doom2_map31.map 03:00 00:52 MAP31
definelevelname 1 31 data/maps/doom2_map32.map 03:00 00:52 MAP32

definelevelname 2 0 data/maps/plutonia_map01.map 02:30 01:19 MAP01
definelevelname 2 1 data/maps/plutonia_map02.map 02:30 01:26 MAP02
definelevelname 2 2 data/maps/plutonia_map03.map 05:00 02:26 MAP03
definelevelname 2 3 data/maps/plutonia_map04.map 04:30 02:14 MAP04
definelevelname 2 4 data/maps/plutonia_map05.map 03:00 01:26 MAP05
definelevelname 2 5 data/maps/plutonia_map06.map 02:30 01:04 MAP06
definelevelname 2 6 data/maps/plutonia_map07.map 04:45 02:15 MAP07
definelevelname 2 7 data/maps/plutonia_map08.map 11:30 04:59 MAP08
definelevelname 2 8 data/maps/plutonia_map09.map 05:00 02:26 MAP09
definelevelname 2 9 data/maps/plutonia_map10.map 03:00 01:19 MAP10
definelevelname 2 10 data/maps/plutonia_map11.map 03:00 00:52 MAP11
definelevelname 2 11 data/maps/plutonia_map12.map 03:00 00:52 MAP12
definelevelname 2 12 data/maps/plutonia_map13.map 03:00 00:52 MAP13
definelevelname 2 13 data/maps/plutonia_map14.map 03:00 00:52 MAP14
definelevelname 2 14 data/maps/plutonia_map15.map 03:00 00:52 MAP15
definelevelname 2 15 data/maps/plutonia_map16.map 03:00 00:52 MAP16
definelevelname 2 16 data/maps/plutonia_map17.map 03:00 00:52 MAP17
definelevelname 2 17 data/maps/plutonia_map18.map 03:00 00:52 MAP18
definelevelname 2 18 data/maps/plutonia_map19.map 03:00 00:52 MAP19
definelevelname 2 19 data/maps/plutonia_map20.map 03:00 00:52 MAP20
definelevelname 2 20 data/maps/plutonia_map21.map 03:00 00:52 MAP21
definelevelname 2 21 data/maps/plutonia_map22.map 03:00 00:52 MAP22
definelevelname 2 22 data/maps/plutonia_map23.map 03:00 00:52 MAP23
definelevelname 2 23 data/maps/plutonia_map24.map 03:00 00:52 MAP24
definelevelname 2 24 data/maps/plutonia_map25.map 03:00 00:52 MAP25
definelevelname 2 25 data/maps/plutonia_map26.map 03:00 00:52 MAP26
definelevelname 2 26 data/maps/plutonia_map27.map 03:00 00:52 MAP27
definelevelname 2 27 data/maps/plutonia_map28.map 03:00 00:52 MAP28
definelevelname 2 28 data/maps/plutonia_map29.map 03:00 00:52 MAP29
definelevelname 2 29 data/maps/plutonia_map30.map 03:00 00:52 MAP30
definelevelname 2 30 data/maps/plutonia_map31.map 03:00 00:52 MAP31
definelevelname 2 31 data/maps/plutonia_map32.map 03:00 00:52 MAP32


definelevelname 3 0 data/maps/tnt_map01.map 02:30 01:19 MAP01
definelevelname 3 1 data/maps/tnt_map02.map 02:30 01:26 MAP02
definelevelname 3 2 data/maps/tnt_map03.map 05:00 02:26 MAP03
definelevelname 3 3 data/maps/tnt_map04.map 04:30 02:14 MAP04
definelevelname 3 4 data/maps/tnt_map05.map 03:00 01:26 MAP05
definelevelname 3 5 data/maps/tnt_map06.map 02:30 01:04 MAP06
definelevelname 3 6 data/maps/tnt_map07.map 04:45 02:15 MAP07
definelevelname 3 7 data/maps/tnt_map08.map 11:30 04:59 MAP08
definelevelname 3 8 data/maps/tnt_map09.map 05:00 02:26 MAP09
definelevelname 3 9 data/maps/tnt_map10.map 03:00 01:19 MAP10
definelevelname 3 10 data/maps/tnt_map11.map 03:00 00:52 MAP11
definelevelname 3 11 data/maps/tnt_map12.map 03:00 00:52 MAP12
definelevelname 3 12 data/maps/tnt_map13.map 03:00 00:52 MAP13
definelevelname 3 13 data/maps/tnt_map14.map 03:00 00:52 MAP14
definelevelname 3 14 data/maps/tnt_map15.map 03:00 00:52 MAP15
definelevelname 3 15 data/maps/tnt_map16.map 03:00 00:52 MAP16
definelevelname 3 16 data/maps/tnt_map17.map 03:00 00:52 MAP17
definelevelname 3 17 data/maps/tnt_map18.map 03:00 00:52 MAP18
definelevelname 3 18 data/maps/tnt_map19.map 03:00 00:52 MAP19
definelevelname 3 19 data/maps/tnt_map20.map 03:00 00:52 MAP20
definelevelname 3 20 data/maps/tnt_map21.map 03:00 00:52 MAP21
definelevelname 3 21 data/maps/tnt_map22.map 03:00 00:52 MAP22
definelevelname 3 22 data/maps/tnt_map23.map 03:00 00:52 MAP23
definelevelname 3 23 data/maps/tnt_map24.map 03:00 00:52 MAP24
definelevelname 3 24 data/maps/tnt_map25.map 03:00 00:52 MAP25
definelevelname 3 25 data/maps/tnt_map26.map 03:00 00:52 MAP26
definelevelname 3 26 data/maps/tnt_map27.map 03:00 00:52 MAP27
definelevelname 3 27 data/maps/tnt_map28.map 03:00 00:52 MAP28
definelevelname 3 28 data/maps/tnt_map29.map 03:00 00:52 MAP29
definelevelname 3 29 data/maps/tnt_map30.map 03:00 00:52 MAP30
definelevelname 3 30 data/maps/tnt_map31.map 03:00 00:52 MAP31
definelevelname 3 31 data/maps/tnt_map32.map 03:00 00:52 MAP32

// Music will not play if the .MID file excedes 72000 bytes.

// If you are an owner of a Gravis Ultrasound and wish to change the
// MIDI files, you may want to delete the ULTRAMID.INI file that we
// supply since it does not contain a full General MIDI patch set.
// Deleting the ULTRAMID.INI will cause the game to use the file found
// in your Ultrasound directory.  Remember to keep a backup of ours,
// or the music might not sound as good!

// Music for title and end
music 0 blank.voc

// Music for the individual levels
music 1 stalker.mid dethtoll.mid streets.mid watrwld1.mid snake1.mid
        thecall.mid ahgeez.mid dethtoll.mid streets.mid watrwld1.mid snake1.mid

music 2 futurmil.mid storm.mid gutwrnch.mid robocrep.mid stalag.mid 
       pizzed.mid alienz.mid xplasma.mid alfredh.mid gloomy.mid intents.mid

music 3 inhiding.mid FATCMDR.mid NAMES.MID subway.mid invader.mid gotham.mid
        233c.mid lordofla.mid urban.mid spook.mid whomp.mid

music 4 missimp.mid prepd.mid bakedgds.mid cf.mid lemchill.mid
       pob.mid warehaus.mid layers.mid floghorn.mid depart.mid restrict.mid

