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tod

Are you going to make map editor for gdx ports?

Monday, 10 June 2019 18:37
m210

No, I'm not planning it

Wednesday, 12 June 2019 21:46
MyNameLastName

Hi,how can i compile android version of bloodgdx? (Just see at source code page ) or some something go wrong?

Tuesday, 04 June 2019 16:50
m210

In theory you can, but I rewrote a lot of code in the engine and I wasn't compiling the android version along time, so I don't know is it possible to complite it right now.

Friday, 07 June 2019 03:28
U

The midi for Witchaven sounds like crap and I can't switch to other midis. Sourceports like GzDoom and Zandronum knows how to get the midi to work right. Plus, games like duke3d, Blood, RR, amd Tekwar doesn't have any music wheter it's cd or midi playing. Only time it plays when I am running it on Dosbox. You should really work on the soundcard. I'm glad you got everything else right but the music...

Sunday, 02 June 2019 23:57
Darkthus

In Blood, "pitchfork start" doesn't actually remove your weapons, only the ammo you had. Could you make it so that it removes your weapons as well? (And maybe it should remove inventory items, too)

Thursday, 30 May 2019 12:59
m210

Ok, I will make it

Monday, 03 June 2019 17:52
3dgamer

did you remove the bloodcm download from this website? as of now it only seems to be available on moddb. regards and best thanks for your awesome work!

Tuesday, 28 May 2019 15:54
m210

No, you still can find it in download page

Wednesday, 29 May 2019 03:16
iron

thanks for your great work, but i have some issues with blood saves

unfortunately i can't use save/load system when i playing mods,

when i put mod in subfolder like mod/cult , if i die in level and load my save game its name will change to e1m1 and if i finish the level , the next level will be e1m2 in blood original campaign

this issue makes mods unplayable, plz fix it

thanks a lot.

Monday, 27 May 2019 17:49
Alexandre

Hi! Thank you very much for this amazing source port! I discovered this thanks to MetroidJunkie YouTube channel! I can play Witchaven like a real game! Any plans to support Witchaven 2!? :D

Sunday, 26 May 2019 10:15
m210

Yeah, I'm planning to make support of WH2 too  

Sunday, 26 May 2019 17:01
AlexiJeorp15AA
Hello! Anybody home?? Can't find any URL. Thank you! alexey5783.Healo@gmail.com
Saturday, 25 May 2019 16:33
Christian Rondeau

Wow!!!!

I'm a big fan of Redneck Rampage!

I'm sooo exited to be able to play again, without any bugs at all for now!!!

Even on MAC/PC!!!

The only thing I saw is I'm unable to play Multiplayer game with more than 2 players...

2 Players is really fine!!

Is there any restrictions about that?

Thanks again!!!

Monday, 20 May 2019 14:05
m210

No, the multiplayer should work with more than 2 players too. What happens when you try playing with more players?

Sunday, 26 May 2019 06:51
Christian Rondeau

When I start the game it Hangs on "Entering Taylor Town" On Server.

Clients seen to start the Game, but "in the sky", unable to move at all!

1 or 2 players are fine, but hangs at 3

Tuesday, 28 May 2019 20:05
Christian Rondeau

Thanks for reply!

I setup the Multiplayer Game (Redneck Rampage)

(Note that I tried all 3 versions of RR with same results)

I choose 3 players...

the 2 other players Join correctly, but as soon as I start a Game, on server it hang at "Entering Taylor Town" And on Client it act like the Game is started BUT it seem that the player is "in the sky" and nothing works except Menu (I can't move at all!)

I tried many configurations, differents computers, Even your old version 1.02...

I also tried to select different Senarios for the Game... Same bug!

Really strange!

Note that If I play 1 or 2 players, it plays just wonderfully!!!

Please help!!

Tuesday, 28 May 2019 20:07
mrpickles

i love this port, please compile APK for android ;)

Sunday, 19 May 2019 21:48
m210

I can, but it will be very slow, without touch controls and without sounds.

Sunday, 26 May 2019 06:55
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[GDX Ports] 

              

 

BuildEngineGDX

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BuildGDX Release v1.03 (with JRE)
buildgdx_with_jre.zip
BuildGDX Release v1.03
buildgdx.zip
 

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