1. New libgdx framework (1.9.8) (BuildGDX) 2. Tweaked sprite rendering in polymost (BuildGDX) 3. New OpenAL driver (BuildGDX) 4. New gamepad controlles handler by aybe (BuildGDX) 5. Map CRC32 check 6. ROR Fixes 7. OpenAL resampler options 8. New keyboard setup menu, reset to classic keys and default "wsad" keys 9. Overlay map 10. Start singleplayer game fixed after multiplayer then host disconnected the game 11. CoopView in teammode fixed 12. Can't drop fused TNT/SprayCan after Revive player fix 13. Sound from viewed player fix 14. CrystallBall crash after load user episode fix 15. Vanilla Mode if you want to see old original bugs 16. Encreased savegame file version!