1. saveConfig at first launch crash fix (When back to options menu) 2. Sequenser not open crash fix 3. Capslock / Pause key fixed 4. New weapon sounds code (tommygun issue) 5. Fps text scale in Interface menu 6. Turnaround on moving sectors fixed 7. Turnaround in vanilla mode fix 8. Underwater ROR fix and when see to upper ROR from water 9. Crystal ball orientation fix 10. Other crosshair scaling algorithm 11. Autoload and quicksave not visible in savegame menu now 12. Overhead map settings: full only, overlay only, full and overlay 13. Underwater palette after player dead and load last savegame fix 14. Pause key stopping music and sounds now 15. Overheadmap interpolation 16. New screenshots filename 17. Teams friendly fire on/off 18. Choosable teams 19. Placed life leech in multiplayer issue fixed 20. Frag limit for bloodbath and teams.
And WitchavenGDX v0.700 (14 December 2018)
1. Libgdx framwork updated to 1.9.8 2. New OpenAL version 1.18.1 with resampler filter 3. WhGDX is playable now 4. New game loop (for multiplayer in future) 5. New menu 6. Crash fixes 7. AI refactoring 8. Start cutscene support