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- Category: News
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BuildGDX v1.08 (1.04.2020)
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Highlights: Witchaven II support Duke 20th Anniversary World Tour full support
1. BuildGDX: 2. BloodGDX: 4. DukeGDX: 5. TekwarGDX: 6. RedneckGDX: 7. PowerslaveGDX: 8. LSPGDX: |
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- Written by m210
- Category: News
- Hits: 5741
BuildGDX v1.07 (21.02.2020)
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1. Legend of the Seven Paladins support
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- Written by m210
- Category: News
- Hits: 3983
PowerslaveGDX is in developing now (25.10.2019)
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I'm working on this project since 13 September 2019 and now I can show something :) At the moment, there are bugs with sector lights, spider animation, weapon aiming...maybe something else. I have written all of the game code except sound code, enemy code, palette code. My port also doesn't have a menu and change level code, so I still have to make a lot :)
You can see it here: https://youtu.be/2tIHNVY1EGM |
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- Written by m210
- Category: News
- Hits: 3946
BuildGDX v1.06 (20.12.2019)
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1. BuildGDX
5. WitchavenGDX |
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- Written by m210
- Category: News
- Hits: 3983
BuildGDX v1.04 (13.09.2019)
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v1.04 (13 September 2019) |
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- Written by m210
- Category: News
- Hits: 3945
BuildGDX v1.05 (13.12.2019)
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1. Powerslave/Exhumed support |
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- Written by m210
- Category: News
- Hits: 4168
Build ART Files Editor v2.0 (05.07.2019)
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I have released the new version of my BAFed. The new BAFed has written almost from zero, so I can't tell exactly about changes. But here are some of them: 1. The interface has been changed and now it is supporting ART files of Blood.
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BuildEngineGDX |
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BuildGDX Release v1.17 (with JRE) Windows 64bit only buildgdx_with_jre.zip |
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BuildGDX Release v1.17 buildgdx.zip |
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BAFEd v2.20 |
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Our Discord server about BuildGDX and BAFed |
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