- Details
- Written by m210
- Category: News
- Hits: 4340
Build ART Files Editor v2.0 (05.07.2019)
|
I have released the new version of my BAFed. The new BAFed has written almost from zero, so I can't tell exactly about changes. But here are some of them: 1. The interface has been changed and now it is supporting ART files of Blood.
|
- Details
- Written by m210
- Category: News
- Hits: 6863
BuildGDX v1.03 (17.05.2019)
|
v1.03 (17 May 2019) |
- Details
- Written by m210
- Category: News
- Hits: 5038
BuildGDX v1.00 (16.03.2019)
|
Hi! Today I completed my first version of multilauncher - BuildGDX. I'm planning to include all of my ports in this one. At this time, BuildGDX included TekwarGDX and WitchavenGDX, so I deleted archives with this ports from my site. RedneckGdx and BloodGdx also will be delete from my site in future and will be include to BuildGdx. v1.00 (16 March 2019)
|
- Details
- Written by m210
- Category: News
- Hits: 6712
BuildGDX v1.02 (24.04.2019)
|
Hi! BuildGdx now supports all of my ports and DukeGdx. I separated BuildGdx on two versions: with JRE and without JRE (just with jar file). Also, I opened the source codes of all my ports. You can see it here: https://gitlab.com/m210 v1.02 (24 April 2019) |
- Details
- Written by m210
- Category: News
- Hits: 3247
BloodGDX v0.799 (24.01.2019)
|
1. Screenshot name for usermap fixed |
- Details
- Written by m210
- Category: News
- Hits: 5756
BuildGDX v1.01 (29.03.2019)
|
BuildGDX has BloodGDX now, so I released a new version :) v1.01 (29 March 2019)
|
- Details
- Written by m210
- Category: News
- Hits: 2808
BloodGDX v0.798 (21.01.2019)
|
1. RX 10 (kChannelTriggerTeam) fixed |
|
BuildEngineGDX |
![]() |
BuildGDX Release v1.18 (with JRE) Windows 64bit only buildgdx_with_jre.zip |
|
![]() |
BuildGDX Release v1.18 buildgdx.zip |
|
![]() |
BAFEd v2.20 |
|
![]() |
Our Discord server about BuildGDX and BAFed |
|
We have 7 guests and no members online