E3M5 completed today (08.08.2015)

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I completed e3m5 today. And now I planning to complete e3m6 at this month. E3M6 is a last map which has difficult works of restauration. For new release I need to restauration also e3m7 (a little map with boss) and secret map e3m8 (it shouldn't take much time, because this map already has workable moving sectors)

Doom weapons for eDuke32 v1.1 released

null

So, I updated  Doom weapons pack for eDuke32.  It comfortable with latest versions of eDuke32 now. Also I fixed some bugs.

BloodCM also in developing. Since last release we changed all logics of moving sectors and sprites, therefore we had to remake of all our maps of first and second episodes. At this time, we completed 1 and 2 episodes and started to making 3 episode. The next release will be added on my site when we'll complete it.

 

 

 

BloodCM_v06.2013 released

null BloodTC was renamed to Blood Crossmatching (BloodCM).Version of June 2013 has a lot of fixed, new Zombie, Cultists AI and 2 episodes from original game.

 

 

 

Patch for Nuclear Showdown

null Today I made a patch for Nuclear Showdown, which fixes changing weapon at new revision of eDuke32. You can download this patch at "Nuclear showdown" download category.

 

 

 

BloodCM 13.02.2013

null BloodCM was released again) I forgot what I changed at previous release, but   BloodCM_13.02.2013 includes a third episode now and second episode has some changes

 

 

 

               

[GDX Ports] 

              

 

BuildEngineGDX

Description and FAQ 

 
BloodGDX Release v0.794
bloodgdx.zip
RedneckGDX Release v0.751
redneckgdx.zip
TekwarGDX Release v0.750
tekwargdx.zip
WitchavenGDX Release v0.500
whgdx.zip
 

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