Episode 4 completed (28.01.2016)

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Well, I completed 4th episode, and now I need to test it and some scripting :) Release will be soon!

Update (22.01.2016)

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E4M4 - E4M6 completed. I think, release will be soon

eDoomTC released and my new map converter (11.01.2016)

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Hi all! Did you remember my DoomTC? :) At last month I worked on map converter from Doom wad files to Duke3D and now I can said, that I completed work on this converter! My converter can make doom's maps almost without editing in mapster32, because my program also converting doors and another doom effects as lights etc. All converted map of Doom, Doom2, Doom2Plutonia and Doom2TNT I put it to my old DoomTC and you can play those maps too :) My converted understand Doom/Doom2 wad files and also Heretic wads and Hexen wads (geometry only, without textures) So, new eDoomTC includes 132 playable maps, launcher like as BloodCM launcher. Enemies was "almost" disabled, therefore this is a "turist" mod :) 

Just an update (15.01.2016)

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I completed editing E4M3 today. At this time E4M1 - E4M3 was completed!

New release v08.2015 (28.08.2015)

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Well, it's happened :) I released a new version! There is some know bugs, which I will fix later after release. Let's to find it xD Release includes 3 episodes, and now I start working on 4 episode. This BloodCM has a different structure of files, therefore ensure that you deleted older version.



BloodCM Status

Work in progress

First episode:
              
100%
Second episode:
              
100%
Third episode
              
100%
Four episode
             
99%
PlasmaPak episode
 
0%
Crypic Passage episode
 
0%
 
Release v08_2015
BloodCM_v08.2015.zip
 

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Random screenshot

new_bloodcm_screenshots_61_20160131_1574617719.png

 

 

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